between 1976-1977, french architect bernard tschumi produced a series of posters which were considered to be manifestos for understanding architecture and the activities surrounding it. on the occasion of the 2012 venice architecture biennale tschumi has reconceptualized the edition of prints, used as advertising tactics in which to highlight the differences between architectural theory within the academic realm, and its actual disjunctive, luxurious state in reality. for this production, the architect has focused on addressing the biennale’s theme of ‘common ground’ raising questions which work exhibited in the show must answer offering pictorial comparisons of built structures accompanied by statements on what architecture is.
Looking down over The High Line
From Gansevoort Street in the Meatpacking District up to 30th Street, through the neighborhood of Chelsea, to the West Side Yards, near the Javitz Convention Center.
The new 3-D entry in the “SimCity” series is set for release next year for PC and will add the ability to construct curvy roads as well as introduce an online multiplayer mode that will allow one gamer’s digital city to affect neighboring towns created by other players.
“This is the first ‘SimCity’ where your city sits side by side with those of your friends playing in a region,” said Bradshaw. “The choices you make are going to directly impact their cities. You can cooperate to create regional aspects of your cities. Connect them together — or not. Be a polluter, and you’re ultimately going to affect your friends’ cities.”